Trading
Elves have five professions. The Loremaster teaches and gives requests; gardeners, healers, woodwrights and lamplighters buy and sell goods for emeralds. Stock accumulates with Renown at Guest or Friend Harmony standing. Uneasy always uses Stranger stock, regardless of rank; Shunned and Hated cannot trade.
Each stock-table price is emeralds → items received. A dash means that offer is unavailable at that standing. Minimum Renown is the first rank that unlocks it; keep higher ranks to retain accumulated stock.
Gardener stock
| Item | Minimum Renown | Uneasy | Guest | Friend |
|---|---|---|---|---|
| Mallorn Acorn | Stranger | 1 → 1 | 1 → 2 | 2 → 5 |
| Elanor | Stranger | 1 → 2 | 1 → 3 | 1 → 4 |
| Niphredil | Stranger | 1 → 2 | 1 → 3 | 1 → 4 |
| Golden Fern | Stranger | 1 → 3 | 1 → 4 | 1 → 5 |
| Athelas | Stranger | 3 → 1 | 2 → 1 | 3 → 2 |
| Mallorn Blossom | Welcome | — | 1 → 4 | 1 → 5 |
| Western Corn Seeds | Welcome | — | 1 → 3 | 1 → 4 |
| Nectar Bloom | Trusted | — | 4 → 1 | 3 → 1 |
Healer stock
| Item | Minimum Renown | Uneasy | Guest | Friend |
|---|---|---|---|---|
| Potion of Healing | Stranger | 5 → 1 | 3 → 1 | 2 → 1 |
| Potion of Regeneration | Welcome | — | 5 → 1 | 4 → 1 |
| Potion of Slow Falling | Trusted | — | 4 → 1 | 3 → 1 |
| Miruvor Skin | Elf-friend | — | 10 → 1 | 8 → 1 |
Woodwright stock
| Item | Minimum Renown | Uneasy | Guest | Friend |
|---|---|---|---|---|
| Mallorn Log | Stranger | 1 → 4 | 1 → 6 | 1 → 8 |
| Elven Rope | Welcome | — | 6 → 1 | 5 → 1 |
| Galadhrim arrow | Trusted | — | 1 → 8 | 1 → 10 |
Lamplighter stock
| Item | Minimum Renown | Uneasy | Guest | Friend |
|---|---|---|---|---|
| Elven Lantern | Stranger | 4 → 1 | 3 → 1 | 2 → 1 |
| Heartwood Elven Lantern | Stranger | 4 → 1 | 3 → 1 | 2 → 1 |
| Bottle of Morning Dew | Welcome | — | 2 → 1 | 3 → 2 |
| Deer Antler | Trusted | — | 6 → 1 | 5 → 1 |
Selling supplies
These offers do not need a Renown rank. Each price is supplies handed over → emeralds received. Harmony changes how much the trader asks for.
| Profession | Supply | Minimum Renown | Uneasy | Guest | Friend |
|---|---|---|---|---|---|
| Gardener | Bone Meal | Any rank | 48 → 1 | 32 → 1 | 24 → 1 |
| Gardener | Wheat Seeds | Any rank | 48 → 1 | 32 → 1 | 24 → 1 |
| Gardener | Lily Of The Valley | Any rank | 12 → 1 | 8 → 1 | 6 → 1 |
| Gardener | Cornflower | Any rank | 12 → 1 | 8 → 1 | 6 → 1 |
| Gardener | Oxeye Daisy | Any rank | 12 → 1 | 8 → 1 | 6 → 1 |
| Healer | Athelas | Any rank | 4 → 1 | 3 → 1 | 2 → 1 |
| Healer | Elanor | Any rank | 12 → 1 | 8 → 1 | 6 → 1 |
| Healer | Niphredil | Any rank | 12 → 1 | 8 → 1 | 6 → 1 |
| Healer | Mallorn Nectar | Any rank | 2 → 1 | 1 → 1 | 2 → 3 |
| Healer | Glistering Melon Slice | Any rank | 4 → 1 | 3 → 1 | 2 → 1 |
| Woodwright | Oak Log | Any rank | 24 → 1 | 16 → 1 | 12 → 1 |
| Woodwright | Spruce Log | Any rank | 24 → 1 | 16 → 1 | 12 → 1 |
| Woodwright | Dark Oak Log | Any rank | 24 → 1 | 16 → 1 | 12 → 1 |
| Woodwright | String | Any rank | 24 → 1 | 16 → 1 | 12 → 1 |
| Woodwright | Feather | Any rank | 24 → 1 | 16 → 1 | 12 → 1 |
| Woodwright | Iron Ingot | Any rank | 6 → 1 | 4 → 1 | 3 → 1 |
| Lamplighter | Glass | Any rank | 24 → 1 | 16 → 1 | 12 → 1 |
| Lamplighter | Amethyst Shard | Any rank | 12 → 1 | 8 → 1 | 6 → 1 |
| Lamplighter | Glowstone Dust | Any rank | 16 → 1 | 12 → 1 | 8 → 1 |
Final equipment stock
Both Elf-friend Renown and Friend Harmony are required. These offers remain renewable. Prices are emeralds → equipment received.
| Profession | Item | Minimum Renown | Uneasy | Guest | Friend |
|---|---|---|---|---|---|
| Gardener | Elven cloak | Elf-friend | — | — | 32 → 1 |
| Healer | Silver belt | Elf-friend | — | — | 32 → 1 |
| Woodwright | Bow of the Galadhrim | Elf-friend | — | — | 32 → 1 |
| Lamplighter | Phial of Galadriel | Elf-friend | — | — | 32 → 1 |
Healing and village safety
An injured Friend can receive Regeneration I for 3 seconds from a healer within 6 blocks, with a clear line of sight. Renown is not required. Injured elves and wardens within 8 blocks receive Regeneration II for 3 seconds, including the healer. Existing equal or stronger regeneration is allowed to finish rather than being refreshed.
Healers roam farther during the day and return towards home at dusk.Wardens defend elves. If you move an elf with a lead, releasing it establishes its new home; attacks on elves and wardens still affect Harmony outside the forest.



















